Just start render for my scene, hopefully everything under control. My mini Mac 13' working so slow, try to change my mind render it at school. Anyway i start to search the web for my sound effect in this animation.
Fire burning
http://www.freesound.org/people/pcaeldries/sounds/30322/
Large, Low Rumble
http://www.freesound.org/people/duckduckpony/sounds/130972/ (Before Stone Break)
Stone falls and breaks low pitch
http://www.freesound.org/people/SoundCollectah/sounds/109360/ (Stone start break)
Stone falling
rocks fall 02
http://www.freesound.org/people/SoundCollectah/sounds/158465/
rocks fall 03
http://www.freesound.org/people/SoundCollectah/sounds/158464/
heart Beat
http://www.freesound.org/people/thenudo/sounds/146765/
Boiling water
http://www.freesound.org/people/martats/sounds/135866/
breath_comp_piece2
http://www.freesound.org/people/thanvannispen/sounds/38101/ (for the breath sound like the ending part of the aniamtion)
Open scene
http://www.freesound.org/people/roigianno/sounds/140481/
To be continue...
opening 17s sound http://www.freesound.org/people/Phr4kture/sounds/71062/
after 17s sound : http://www.freesound.org/people/ocea/sounds/28057/、
http://www.freesound.org/people/mwmarsh/sounds/85915/ for the credits
Sunday, March 31, 2013
Monday, March 25, 2013
Several question and challenge during my process
1. I have two models, one is stone, other one is crystal, how could i make it translation. that is a hard part for the animation. (maybe just I do not know how to do it?)
solve it.
solve it.
4...... after talk with tutor, i think i need to more focus on how the material change and its reason during changing time, not just the form or effect part. i must hurry it up.
ncloth break then show the glass/liquid material |
Have look around youtube video these few days, and found a plug-in (?) maybe called DMM, and it is quite unique plug in for the break stuff, don know is it i can download it or use it for my project.
Glass or liquid texture for the previous model. |
Burning fire on sphere(still need to change setting, looks too shiny) |
choose lava material for my project second form |
night scene (Trying to add the starry sky for the background, but did not sure it is work well or not, did not have too much difference between them or i need is to show the materiality ) |
Test Render just 640x480, did not have a powerful computer so it actully took long time to do that. |
Friday, March 22, 2013
Inspiration
Ibiza Lights II from Jose A. Hervas on Vimeo.
That could be one of my inspiration for 'how the day and night changes in realtime'
Wednesday, March 20, 2013
Texture and modeling testing
There is still lots of work need to be done.
I decide to choose my first concept for my 3d animation. So i need cover stone modeling, lighting, texture, and crystal model, etc.
Here is some practice render for the model and texture apply on the model
I decide to choose my first concept for my 3d animation. So i need cover stone modeling, lighting, texture, and crystal model, etc.
Here is some practice render for the model and texture apply on the model
start with the 'sky and sunlight' lighting tutorial |
tutorial time deformation |
Test the light |
Wednesday, March 13, 2013
Sunday, March 10, 2013
Saturday, March 9, 2013
MDDN 241 Project 1 precedents
Patricia Piccinini
Patricia Piccini quite keen on organic shape and forms. Her present work like 'we are family' - using bizarre 'animal' to present her own bioethics. Her works or drawings have lots of children to show the idea of vulnerability. Her sculpture use numbers of different materials, such as human hair, leather, silicone and glass fiber. Her works, when it shows up, always made people have completely different point of views or new experiences.
picture referencing: http://www.patriciapiccinini.net/works/
Detail of the uprising 2008 |
The Uprising 2008 |
the long awaited, 2008 |
Nest and The Stags |
We Are Family |
picture referencing: http://www.patriciapiccinini.net/works/
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