Some images for the referencing though... Trying to give that kind of volume light in maya but did not work out... still process |
aplah offset for the cliff or the rock plain =.= hopefully it will not takes lot of time to render |
water scene seems really good, but i don know is it the right or not the right way to produce the terrain and scene in my animation. |
Let us
start with our project 2b, so i plan to start my scene for the
underwater cliff. Still did not know how to make the environment
acurrately, but here is my plan
-create the cliff
-create the underwater light Underwater_volume_light
if have time left maybe rework some parts for the project 2a model, and texture...
After the presentation, what I thought is might be change some script in the story, not whole of them, but just them seems not so fast pace in a 90s seconds, and if I want to do the stuff I have made from my storyboard, it seems quite challenge
Lots of works need to be finish but only limit time for us, to be continue
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